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Opposed!: the new Opposition/Resurrection resumes progress
Reannouncement poster delayed
Thursday, June 30, 2011
[redacted] continues in 7 days
The YouTube region of superslinger2007 will officially resume business on July 7, 2011.
Thursday, June 23, 2011
Team Fortress 2 and CODE RED development
So, with the Uber Update and release of the long-awaited Meet the Medic trailer, Team Fortress 2 has become a free-to-play game. However, if I hadn't gotten two copies in June of last year*, CODE RED would never have evolved.
The main characters of CODE RED are nine mercenaries, the nine different classes of Team Fortress 2. It relied pretty much on the usage of these characters and their witty lines. If I didn't buy TF2 last June, I would not have access to the Source SDK (as I had taken advantage of the (full game) Portal 1 giveaway in May 2010), nor would CODE RED move on to include the zany machinima/CG sequences that began with "The Team Colors" and, officially, in CR Jul 24 2010.
Team Fortress 2 was pretty much worth trying and getting. Trying as in the first time I tried it was the Sniper vs Spy update in May 2009, and it had a free weekend. The War update's free weekend, however, was the sole reason I still even had the character lines for the February 2010 update (CODE RED pilot) and beyond.
When I head back in a couple of weeks, I'll do a few more experiments and let those updates finally install, but the main goal is to complete the CODE RED finale, because its setting, January 2, 2011, ended up being significant to those nine selected mercenaries and those around them.
*A copy was half-price $10 USD when I bought the two copies at the end of the Mac Update's free weekend. I admit I didn't anticipate the 2010 holiday sale's price.
The main characters of CODE RED are nine mercenaries, the nine different classes of Team Fortress 2. It relied pretty much on the usage of these characters and their witty lines. If I didn't buy TF2 last June, I would not have access to the Source SDK (as I had taken advantage of the (full game) Portal 1 giveaway in May 2010), nor would CODE RED move on to include the zany machinima/CG sequences that began with "The Team Colors" and, officially, in CR Jul 24 2010.
Team Fortress 2 was pretty much worth trying and getting. Trying as in the first time I tried it was the Sniper vs Spy update in May 2009, and it had a free weekend. The War update's free weekend, however, was the sole reason I still even had the character lines for the February 2010 update (CODE RED pilot) and beyond.
When I head back in a couple of weeks, I'll do a few more experiments and let those updates finally install, but the main goal is to complete the CODE RED finale, because its setting, January 2, 2011, ended up being significant to those nine selected mercenaries and those around them.
*A copy was half-price $10 USD when I bought the two copies at the end of the Mac Update's free weekend. I admit I didn't anticipate the 2010 holiday sale's price.
Tuesday, June 21, 2011
Coincidental
Looking at the Uber Update day 1 page, it seems I made a somehow fitting choice of having the Heavy and the Spy head out of the 2Fort map in Team Fortress 2 in the introductory sequence to the CODE RED finale. Other than the fact that Meet the Spy, and subsequently, "That would be superslinger!"*, took place in (a modified version of) the BLU intelligence room, Heavy and Spy's mugshot placards state 2Fort's in-universe locational name.
This is "somehow fitting" because choices I made earlier somehow coincide with later official media - the direct opposite of what I'm doing to integrate Payback influence with the CODE RED finale.
* It's been a year since that was posted. Remember those pictures I gave to the BLU spy just before Revelation?
This is "somehow fitting" because choices I made earlier somehow coincide with later official media - the direct opposite of what I'm doing to integrate Payback influence with the CODE RED finale.
* It's been a year since that was posted. Remember those pictures I gave to the BLU spy just before Revelation?
Saturday, June 18, 2011
Major clue drop
I've kept announcing a countdown on Twitter until a major clue drop to the CODE RED series and its contextual fictionally controversial case file, #SK09-HM10-07XX (which, however, consists of two very real videos that are not mine, and released on October 25, 2007 and January 2, 2008 - which is why those dates (minus the year) are CODE RED episodes).
However, since I'm still all the way over here for the month of June and staying until July (hopefully for one week into July), I haven't made any preparations and I still don't have access to stored footage.
The least I can tell you is what significant number "will pay the price" and caught a sniper off guard as stated in CODE RED Aug 31 2010. In the meantime, decipher the backgrounds of the May 2011 videos, watch the Payback vlog series, and find the clues in the CODE RED videos so far.
Nov. 15, 2011: The YouTube video has been released under the name "####: a clue drop".
However, since I'm still all the way over here for the month of June and staying until July (hopefully for one week into July), I haven't made any preparations and I still don't have access to stored footage.
The least I can tell you is what significant number "will pay the price" and caught a sniper off guard as stated in CODE RED Aug 31 2010. In the meantime, decipher the backgrounds of the May 2011 videos, watch the Payback vlog series, and find the clues in the CODE RED videos so far.
Nov. 15, 2011: The YouTube video has been released under the name "####: a clue drop".
Friday, May 20, 2011
Payback: the Otafest vlogs
Please go to the YouTube channel for the respective video playlists. Thank you.
Updated May 29, 2012
The Payback vlog series was created in light of the May 22, 2010 COMPROMISE, and consists of superslinger2007 (the user) trying to find things to talk about (or, as of "the 4th split day", mess around with) while mostly getting others in cosplay costumes to do random poses or wave at the camera.
Click "Read more" to see the structure for the 2011 series.
Updated May 29, 2012
The Payback vlog series was created in light of the May 22, 2010 COMPROMISE, and consists of superslinger2007 (the user) trying to find things to talk about (or, as of "the 4th split day", mess around with) while mostly getting others in cosplay costumes to do random poses or wave at the camera.
Click "Read more" to see the structure for the 2011 series.
Wednesday, May 18, 2011
Payback: the background
Updated Nov. 15, 2011
The original idea for Payback came during October 2010, just before Otafest Lite 2010 (in November). It was a time when I had not yet fully gotten over the COMPROMISE in May 2010, in which two YouTube users shot me in public (filmed me without my knowledge) and posted their exploits.
It was then that I chose to film myself in a series of short vlogs, put them together, and post the full video before anyone else could post anything of me.
The original idea for Payback came during October 2010, just before Otafest Lite 2010 (in November). It was a time when I had not yet fully gotten over the COMPROMISE in May 2010, in which two YouTube users shot me in public (filmed me without my knowledge) and posted their exploits.
It was then that I chose to film myself in a series of short vlogs, put them together, and post the full video before anyone else could post anything of me.
May 2011 convention
I have revealed information about a small "unspecified project"* I worked on last week, as well as info pertaining to what I may be doing during the upcoming Otafest convention: the mini-series "Payback" (now known as "Payback: the Otafest vlogs"), first mentioned before CODE RED Oct 25 2010 Part 1.
The video entitled "3 days left on the 17th" can be viewed here.
I am more open than I was last year, explaining why I'm saying things like this when I hadn't done so last year.
Please note that clues to CODE RED are also provided for research. Also note that my website has been updated as well (superslinger2007.jimdo.com).
* Nov. 15, 2011: It has since been revealed as a Companion Cube Pin papercraft, based on the Portal Companion Cube papercraft located somewhere on the internet as well as the limited Team Fortress 2 item that I missed out on.
The video entitled "3 days left on the 17th" can be viewed here.
I am more open than I was last year, explaining why I'm saying things like this when I hadn't done so last year.
Please note that clues to CODE RED are also provided for research. Also note that my website has been updated as well (superslinger2007.jimdo.com).
* Nov. 15, 2011: It has since been revealed as a Companion Cube Pin papercraft, based on the Portal Companion Cube papercraft located somewhere on the internet as well as the limited Team Fortress 2 item that I missed out on.
Sunday, May 8, 2011
#SK09 subject resurfaces twice
After having revealed herself on January 2, 2011, the green-haired subject classified under #SK09-HM10-07XX was found to have resurfaced twice throughout April-May 2011. She appeared on April 22, allegedly for a virtual concert. She also appeared on (since?) May 5, but it appears that whoever got her out this time didn't use her services properly.
The preceding has been presented as if it were in the CODE RED fanon fanfiction.
The preceding has been presented as if it were in the CODE RED fanon fanfiction.
Thursday, April 14, 2011
My thing against cameras
UPDATED Nov. 15, 2011
It began sometime in elementary school. Birthday party. I was not a smiler. Someone did that bunny finger thing behind the person who took my pictures. Didn't bode well.
It got worse in junior high. As stated in my Nov. 11, 2011 Usercast, there were yearbook people who kept going around shooting up anything that went on.
This has been a post by Jack.
It began sometime in elementary school. Birthday party. I was not a smiler. Someone did that bunny finger thing behind the person who took my pictures. Didn't bode well.
It got worse in junior high. As stated in my Nov. 11, 2011 Usercast, there were yearbook people who kept going around shooting up anything that went on.
This has been a post by Jack.
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